Course Information

Course Information
Course Title Code Language Type Semester L+U Hour Credits ECTS
Educational Games BEÖ409 Turkish Compulsory 7. Semester 1 + 2 3.0 3.0
Prerequisite Courses
Course Level Undergraduate
Mode of delivery Face to face
Course Coordinator Dr. Öğr. Üyesi Öznur KARADAĞ
Instructor(s) Doç. Dr. Pelin USTAOĞLU HOŞVER (Güz)
Goals Teaching the use of sportive games for all age groups in teaching basic skills suitable for sportive branches.
Course Content To comprehend the importance of the game for the child and to evaluate the contribution of educational games in sports to skill learning.
Learning Outcomes
# Öğrenme Kazanımı
1 Can plan educational games in sports
2 Learns and understands the structure and features of the game
3 Knows the effect of educational games in sports
Lesson Plan (Weekly Topics)
Week Topics/Applications Method
1. Week Definition of the field and its basic concepts.
2. Week Effects of the game on children, teenagers and adults
3. Week Classification of Educational Games in Sports
4. Week Planning of Games
5. Week Matters to be considered in the preparation of games and material development
6. Week 3-6 years old imitation and musical games
7. Week Branch-Specific Warm-Up Games
8. Week Midterm
9. Week Branch-Specific Cooldown Games
10. Week Skill Building Games
11. Week Attention Enhancer Games
12. Week Force Enhancer Games
13. Week Quickness Enhancer Games
14. Week Coordination Enhancer games
15. Week Final exam
*Midterm and final exam dates are not specified in the 14-week course operation plan. Midterm and final exam dates are held on the dates specified in the academic calendar with the decision of the University Senate.
The Matrix for Course & Program Learning Outcomes
No Program Requirements Level of Contribution
1 2 3 4 5
1 He/She can identify the interests and needs of students. Also, he/she has theoretical and practical knowledge related to the field
3 He/She explain how to contact other organizations in the his/her fields. He/She use learning to learn, self-regulation, life-long learning, critical thinking, creative thinking.
4 He/She arranges the organizations to improve the results.
6 He/She uses the information which has been taken in the profession lessons, in the profession life.
10 He/She can design action steps of teaching, and He/She explain occupational health and safety in this field.
Relations with Education Attainment Program Course Competencies
Program Requirements DK1 DK2 DK3
PY1 4 4 4
PY3 4 4 4
PY4 5 5 5
PY6 4 4 4
PY10 4 4 4
Recommended Sources
Ders Kitabı veya Notu Ders Kitabı veya Ders Notu bulunmamaktadır.
Diğer Kaynaklar
  • Game Education According to Multiple Intelligence Theory. Caner Onay.Nobel Publishing.Ankara.2006.
  • Movement Development and Play in Educational Integrity. Hatice Hüseyin Çamlıyer.Can Ofset, İzmir, 1997.
ECTS credits and course workload
ECTS credits and course workload Quantity Duration (Hour) Total Workload (Hour)
Sınavlar
Midterm 1 1 15 15
Midterm 2 1 9.5 9.5
Homework 1 2 8 16
Homework 2 2 8 16
Final 1 20 20
Total Workload 76.5
*AKTS = (Total Workload) / 25,5 ECTS Credit of the Course 3.0