Course Information

Course Information
Course Title Code Semester L+U Hour Credits ECTS
Computer Aided Sculpture Design I HEY219 3. Semester 3 + 0 3.0 3.0
Prerequisites None
Language of Instruction Turkish
Course Level Undergraduate
Course Type
Mode of delivery Face to Face
Course Coordinator Assoc. Prof. Dr. Özgür BALLI
Instructors Hüseyin BARAN
Assistants
Goals To acquire general information about three dimensional modeling software and to be able to use Cinema 4D program applications efficiently and effectively, to give ability of 3 dimensional thinking and design to students and to be able to apply original projects projects in digital environment.
Course Content In the digital environment using three dimensional modeling software; Sketching, modeling, lighting, measurement and various modeling methods will be taught and experience will be gained.
Learning Outcomes - To understand the basic art forms such as line, point, texture, color, light and shadow. The acquisition of equipment on the production dynamics of works of art,
- Natural environment, observation of references of social-cultural environment, interpretation of these references in the art design system,
- Understanding the features of the items and the relations between them in the formulations,
- Artist candidates can observe and analyze, multi-dimensional thinking,
Weekly Topics (Content)
Week Topics Learning Methods
1. Week Submission of the course content, expectations for the semester
2. Week Introduction to digital design and basic information about 3D, general software
3. Week Cinema 4D program basic drawing tools
4. Week Cinema 4D program basic surface creation tools
5. Week Cinema 4D program basic surface creation process
6. Week Cinema 4D program basic surface creation process
7. Week Cinema 4D program basic surface creation process
8. Week Midterm Exam
9. Week Cinema 4D program NURBS definition and nurbs modeling
10. Week Cinema 4D program NURBS definition and nurbs modeling
11. Week Cinema 4D program drawing and basic form transformations
12. Week Cinema 4D program drawing and basic form transformations
13. Week Final exam project work process
14. Week Final exam project work process
15. Week Final Exam
Recommended Sources
1. Mangeon Brigitte, Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists, 2010 2. DUNCAN J.P., LAW K.K., Computer-Aided Sculpture, Cambridge Press, 1989 3. Cinema 4D Modelling Tutorials
Relations with Education Attainment Program Course Competencies
Program Requirements Contribution Level DK1 DK2 DK3 DK4 Measurement Method
PY1 4 0 0 0 0 -
*DK = Course's Contrubution.
0 1 2 3 4 5
Course's Level of contribution None Very Low Low Fair High Very High
Method of assessment/evaluation Written exam Oral Exams Assignment/Project Laboratory work Presentation/Seminar
ECTS credits and course workload
Event Quantity Duration (Hour) Total Workload (Hour)
Course Hours 3 15 45
Preparation, After Class Study 1 10 10
Midterm 1 1 3 3
Homework 1 1 10 10
Final 1 3 3
Total Workload 71
ECTS Credit of the Course 3.0