Course Title | Code | Semester | L+U Hour | Credits | ECTS |
---|---|---|---|---|---|
Computer Aided Sculpture Design I | HEY219 | 3. Semester | 3 + 0 | 3.0 | 3.0 |
Prerequisites | None |
Language of Instruction | Turkish |
Course Level | Undergraduate |
Course Type | |
Mode of delivery | Face to Face |
Course Coordinator |
Assoc. Prof. Dr. Özgür BALLI |
Instructors |
Hüseyin BARAN |
Assistants | |
Goals | To acquire general information about three dimensional modeling software and to be able to use Cinema 4D program applications efficiently and effectively, to give ability of 3 dimensional thinking and design to students and to be able to apply original projects projects in digital environment. |
Course Content | In the digital environment using three dimensional modeling software; Sketching, modeling, lighting, measurement and various modeling methods will be taught and experience will be gained. |
Learning Outcomes |
- To understand the basic art forms such as line, point, texture, color, light and shadow. The acquisition of equipment on the production dynamics of works of art, - Natural environment, observation of references of social-cultural environment, interpretation of these references in the art design system, - Understanding the features of the items and the relations between them in the formulations, - Artist candidates can observe and analyze, multi-dimensional thinking, |
Week | Topics | Learning Methods |
---|---|---|
1. Week | Submission of the course content, expectations for the semester | |
2. Week | Introduction to digital design and basic information about 3D, general software | |
3. Week | Cinema 4D program basic drawing tools | |
4. Week | Cinema 4D program basic surface creation tools | |
5. Week | Cinema 4D program basic surface creation process | |
6. Week | Cinema 4D program basic surface creation process | |
7. Week | Cinema 4D program basic surface creation process | |
8. Week | Midterm Exam | |
9. Week | Cinema 4D program NURBS definition and nurbs modeling | |
10. Week | Cinema 4D program NURBS definition and nurbs modeling | |
11. Week | Cinema 4D program drawing and basic form transformations | |
12. Week | Cinema 4D program drawing and basic form transformations | |
13. Week | Final exam project work process | |
14. Week | Final exam project work process | |
15. Week | Final Exam |
1. Mangeon Brigitte, Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists, 2010 2. DUNCAN J.P., LAW K.K., Computer-Aided Sculpture, Cambridge Press, 1989 3. Cinema 4D Modelling Tutorials |
Program Requirements | Contribution Level | DK1 | DK2 | DK3 | DK4 | Measurement Method |
---|---|---|---|---|---|---|
PY1 | 4 | 0 | 0 | 0 | 0 | - |
0 | 1 | 2 | 3 | 4 | 5 | |
---|---|---|---|---|---|---|
Course's Level of contribution | None | Very Low | Low | Fair | High | Very High |
Method of assessment/evaluation | Written exam | Oral Exams | Assignment/Project | Laboratory work | Presentation/Seminar |
Event | Quantity | Duration (Hour) | Total Workload (Hour) |
---|---|---|---|
Course Hours | 3 | 15 | 45 |
Preparation, After Class Study | 1 | 10 | 10 |
Midterm 1 | 1 | 3 | 3 |
Homework 1 | 1 | 10 | 10 |
Final | 1 | 3 | 3 |
Total Workload | 71 | ||
ECTS Credit of the Course | 3.0 |