Course Title | Code | Semester | L+U Hour | Credits | ECTS |
---|---|---|---|---|---|
- | FIZ 624 | 3 + 0 | 3.0 | 8.0 |
Prerequisites | None |
Language of Instruction | Turkish |
Course Level | Graduate |
Course Type | |
Mode of delivery | Lecturing |
Course Coordinator |
Prof. Dr. Kadir GÖKŞEN |
Instructor(s) | |
Assistants | |
Goals | For the purpose of to be run as a computer-controlled devices in the physics experiment systems, programming in LabView program will be covered in detail. |
Course Content | What is LabVIEW and why it is used,Information flow and graphical programming language,Examples and applications of LabVIEW,Using LabVIEW in Real-world, development of LabVIEW,What is information processing? What is GPIB?,Setting connection using a serial port,LabVIEW interface, Building VI, Basic controls and indicators,Setting network, Running VI,Techniques of processing, Double loop, Slip recorders. CASE structure, SEQUENCE structure, timing and time sructures,WHILE structure, Multi-dimensional matrices,Charts, Signals,Selection and setup of DAQ measurement tools,NI-DAQmx processes, Advanced informationn processing. |
Learning Outcomes |
Week | Topics | Learning Methods |
---|---|---|
1. Week | What is LabVIEW and why it is used. | |
2. Week | Information flow and graphical programming language. | |
3. Week | Examples and applications of LabVIEW. | |
4. Week | Using LabVIEW in Real-world, development of LabVIEW. | |
5. Week | What is information processing? What is GPIB? | |
6. Week | Setting connection using a serial port. | |
7. Week | LabVIEW interface, Building VI, Basic controls and indicators. | |
8. Week | MIDTERM EXAM | |
9. Week | Setting network, Running VI. | |
10. Week | Techniques of processing, Double loop, Slip recorders. | |
11. Week | CASE structure, SEQUENCE structure, timing and time sructures. | |
12. Week | WHILE structure, Multi-dimensional matrices. | |
13. Week | Charts, Signals. | |
14. Week | Selection and setup of DAQ measurement tools. |
• J. Travis, J. Kring LabVIEW for everyone: graphical programming made easy and fun,, 3rd Edition, Prentice Hall, 2006. |