Course Title | Code | Semester | L+U Hour | Credits | ECTS |
---|---|---|---|---|---|
Game and physical activities | SNZ202 | 4. Semester | 3 + 0 | 3.0 | 2.0 |
Prerequisites | None |
Language of Instruction | Turkish |
Course Level | Undergraduate |
Course Type | |
Mode of delivery | Face to face |
Course Coordinator |
Assoc. Prof. Dr. Pelin USTAOĞLU HOŞVER |
Instructors |
Pelin USTAOĞLU HOŞVER |
Assistants | |
Goals | Develop a positive attitude towards the teaching of th egame 2.Comprehension of basic concepts like game, game teaching and physical education. 3.Comprehension of qualifications and responsibilites of a primary school teacher for implementing games in the classroom 4.To gain an understanding of how games should be taught to Primary level children (7-12 years) depending on the features and characteristics of the whole development. 5.To gain the ability of designing and implementing of a game 6. Comprehending that the games have purposes and explaining this purposes 7.Understanding the gains of the games and choosing games according to different develop mental stages. |
Course Content | Basic Concepts: Game Education and Physical Activity, Movement Education, Education through Movement, Game, Game Theories. Basic Principles of Game Teaching and Physical Activity Teaching. Game Teaching and Importance of Physical Activity. Activities in Game Teaching and Physical Activity Teaching and tools that can be used. Teaching movement skills. Game concept, classification, game features, importance. Midterm. Game Theories. Game selection and teaching. Game Teaching and Physical Activity approaches and methods. Measurement and evaluation in Game and Physical Activities Teaching. Game teaching and application examples. Game Teaching and Physical Activity application examples. Final exam. |
Learning Outcomes |
- Gains the skills of teaching games and physical activities. - Explain the concepts related to Game and Physical Activities Teaching and use them correctly. - Use methods and techniques related to game teaching. - Develop and apply activities for game design and implementation - Students will be able to comprehend the developmental characteristics of elementary students and evaluate Game and Physical Activity Teaching according to these characteristics. - Gains the skills of creating games, developing game repertoire and playing games in in-class environments suitable for their purposes. |
Week | Topics | Learning Methods |
---|---|---|
1. Week | "Basic Concepts: Game and Physical Activities Teaching, Movement Education, Education through Movement, Game, Game Theories" | Verbal Expression Preparation, After Class Study Visual Presentation Course Hours Practice |
2. Week | Definition of game and physical activity teaching and aims. | Course Hours Verbal Expression Preparation, After Class Study |
3. Week | Principles of Game and Physical Activity Teaching | Preparation, After Class Study Verbal Expression Course Hours |
4. Week | Physical development in children, psychomotor development and games in movement development stages. | Verbal Expression Practice Course Hours Preparation, After Class Study |
5. Week | Psycho-Motor features developer, training games. | Preparation, After Class Study Verbal Expression Research Course Hours |
6. Week | Game and Physical Activities Teaching materials can be used. | Preparation, After Class Study Verbal Expression Practice Course Hours |
7. Week | Play and Physical Activities; Force - Speed - Endurance - Agility movements developer games. | Course Hours Preparation, After Class Study Practice Verbal Expression |
8. Week | Midterm exam | |
9. Week | Play and Physical Activities; Flexibility - Balance - Skill - Coordination skills enhancing games. | Course Hours Preparation, After Class Study Practice Verbal Expression |
10. Week | Measurement and Evaluation in Physical Education and Game Teaching | Verbal Expression Preparation, After Class Study Research Course Hours |
11. Week | Game teaching and application examples | Practice Verbal Expression Preparation, After Class Study Course Hours |
12. Week | Game teaching and application examples | Course Hours Preparation, After Class Study Verbal Expression Practice |
13. Week | Game teaching and application examples | Course Hours Preparation, After Class Study Verbal Expression Practice |
14. Week | Final |
H,., Çamlıyer, H., Children's Movement Education and Play in Educational Integrity, Celal Bayar Ün., Manisa, 1997. Gunes, Ahmet, Physical Education and Game Teaching in Schools, Pegem A Publishing House, 2001. |
Aracı, Hikmet. Physical Education in Schools, Ankara, 1998. Caglak Yellow, Saime. Classroom and Home Games, Serhat Publications, Istanbul, 2005. |
Inan, Mehmet, Teacher's Manual on Movement Education for Children Aged 3-9, Ozal Printing House, Istanbul, 1998 |
Text | Ders Kitabı |
Program Requirements | Contribution Level | DK1 | DK2 | DK3 | DK4 | DK5 | DK6 | Measurement Method |
---|---|---|---|---|---|---|---|---|
PY1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY3 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY4 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY5 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY7 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY8 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 40 |
PY9 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | - |
PY10 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | - |
PY11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | - |
PY12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | - |
PY13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | - |
PY14 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | - |
PY15 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | - |
0 | 1 | 2 | 3 | 4 | 5 | |
---|---|---|---|---|---|---|
Course's Level of contribution | None | Very Low | Low | Fair | High | Very High |
Method of assessment/evaluation | Written exam | Oral Exams | Assignment/Project | Laboratory work | Presentation/Seminar |
Event | Quantity | Duration (Hour) | Total Workload (Hour) |
---|---|---|---|
Course Hours | 9 | 4 | 36 |
Preparation, After Class Study | 4 | 4 | 16 |
Total Workload | 52 | ||
ECTS Credit of the Course | 2.0 |