| 1. Week |
Overview of the 3DsMax Program and general information about the basic logic of the program. The benefits of the program related to professional life and projects. |
Presentation (Preparation), Practice
|
| 2. Week |
Overview of the 3DsMax interface. Usage of MenuBar (Max, Edit, Tools, Group, Views, Create, Modifiers, Animation, Graph Editors, Rendering, Customize, MaxScript, Help) top menus. Use of VievPort windows. Command Panel Overview. |
Presentation (Preparation), Practice
|
| 3. Week |
Detailed use of MainToolbar and tools on it. All tool, Select Object Select Byname Rectengular Selection Region Circular Selection Region Fence Selection RegionLasso Selection Region Paint Selection Region Window/Crossing Select and Move Select and Rotate |
Presentation (Preparation), Practice
|
| 4. Week |
A quick overview of the toolbars learned in the previous lesson. Using the Manage Layers window. (Layer logic in 3Ds Max) Material Editor overview. Using the Material Editor window. (Simple Material Transfer to Object) An overview of the Render Setup Window. Render Production button. Using the Navigation Panel and its shortcuts. Simple Animation Logic |
Presentation (Preparation), Practice
|
| 5. Week |
3DsMax Object Components. Object Cloning Command Panel Detailed Review |
Presentation (Preparation), Practice
|
| 6. Week |
Creating shapes with lines in 3DsMax Command Panel, Spline Modeling with 3DsMax. Editable Spline Commands Part 1 Editable Spline Commands Part 2 Crossection and Surface Modifiers |
Presentation (Preparation), Practice
|
| 7. Week |
Spline Modeling sequel with 3DsMax. Modeling various objects using Crossection and Surface modifiers. (Sink, Vase, Modern Trash Cans for Parks etc.) Use of Lathe Modifier. Using the Loft Command |
Presentation (Preparation), Practice
|
| 8. Week |
MIDTERM EXAM |
Practice
|
| 9. Week |
3D objects in 3DsMax, Mesh Modeling with 3DsMax. Editable Mesh; Selection Editable Mesh; Soft Selection Editable Mesh; Geometry Editable Mesh; Surface Properties Mesh Modeling with 3DsMax continued. Model various objects and reinforce subject using mesh modeling technique. |
Presentation (Preparation), Practice
|
| 10. Week |
3D objects in 3DsMax, Polygon Modeling technique with 3DsMax. Editable Poly; Selection Editable Poly; Soft Selection Editable Poly; Edit Polygons Editable Poly; Edit Borders Editable Poly; Edit Edges Editable Poly; Edit Vertex Editable Poly; Edit Geometry |
Presentation (Preparation), Practice
|
| 11. Week |
Polygon Modeling sequel with 3DsMax. Modeling various objects using polygon modeling technique and reinforcing the subject. |
Presentation (Preparation), Practice
|
| 12. Week |
3D rendering of a project created in Autocad after importing it to Max environment. Detailing the 3D-made project using Editable Mesh or Editable Poly technique. |
Presentation (Preparation), Practice
|
| 13. Week |
Usage of the most frequently used modifiers from the Modifier window; Mesh Smooth Modifier Bend Modifier Noise Modifier Detailed explanation of FFD ModifierMaterial Editor Window. Adding texture to 3D objects we have prepared. UvMap modifieri.-Expressive studies. |
Presentation (Preparation), Practice
|
| 14. Week |
Use of the rendering window, Using the Vray Render plug-in, The technique of covering the 3D materials we have prepared with Vray Materials and Vray rendering. |
Presentation (Preparation), Practice
|